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1. EVE Online Fleet vs Star Trek Fleet - in EVE General Discussion [original thread]
and don-¦t forget ST got cloaked Self-replicating mines http://en.memory-alpha.org/wiki/Self-replicating_mine
- by Sentinel zx - at 2014.03.26 19:46:00
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2. Zuckerberg is buying Oculus - in EVE General Discussion [original thread]
it-¦s not to late, support Frog Fractions 2 if they rise $2 Billion, they buy Oculus Rift back from Facebook https://www.kickstarter.com/projects/475057068/frog-fractions-2 https://s3.amazonaws.com/ksr/assets/001/797/053/d4287ffdd760dc99370...
- by Sentinel zx - at 2014.03.26 19:13:00
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3. [ Proposal] PI / POCO Changes - in Assembly Hall [original thread]
i like the Idea to Transport your goods by bypassing the POCO but its should be risky to do this no suspect flack or something else, no totally destruction of your Command center would be it but how Combination of Orbital bombardment and Dust ...
- by Sentinel zx - at 2014.03.08 20:01:00
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4. Important Nerf to Station S&I Line Costs - in Player Features and Ideas Discussion [original thread]
yes definitely and we need more POS options "POS on Planets and on Moons"
- by Sentinel zx - at 2014.03.08 09:20:00
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5. How to utterly demolish bot mining easily - in Player Features and Ideas Discussion [original thread]
no reducing Highsec Minerals would solve nothing, Bots are everywhere Instead of reducing Highsec Minerals i would rather -replacing all static belts with small Veldspar asteroids and not mining able Rocks with some Ship wrecks in it - putting ...
- by Sentinel zx - at 2014.03.01 09:26:00
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6. Lets talk about...gas - in Science and Industry [original thread]
Jta Grl wrote: Add more items that require gas to produce. yes, yes and yes I am thinking of a PI factory for Production of Dust Dropsuits, Weapons and Bosters for Dusties involving a Combination of Gas, Minerals and PI Produkts and Af...
- by Sentinel zx - at 2014.02.28 18:33:00
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7. Ability to have smaller weapons, not including your high slot weapon... - in Player Features and Ideas Discussion [original thread]
or we could exchange Drone Bandwidth for extra highslot for only small Turrets 5 DB for 1 Small Turret max 25 DB for 5 Small Turrets
- by Sentinel zx - at 2014.02.16 18:41:00
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8. Make the game more interesting: break empire highsec connections - in EVE General Discussion [original thread]
how about a new Mini freighter for low sec with bonus to Target breaker
- by Sentinel zx - at 2014.02.09 10:57:00
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9. Make Industrial more Available - in Player Features and Ideas Discussion [original thread]
Lephia DeGrande wrote: CCP, give us a mobile deployable Lab! Thank you. i like it :) i-¦m for more options, to have your own mini lab, your own deployable Structure on Planet, Moon or in Space less providable than POS but easily to deploy a...
- by Sentinel zx - at 2014.02.08 18:02:00
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10. Make the game more interesting: break empire highsec connections - in EVE General Discussion [original thread]
Z'zauoe Euopaeqorua wrote: Break all highsec connections between empires. For example you would have to travel through lowsec from Minmatar to Gallente. Same from Minmatar to Amarr and so on. Allow highsec connections to only interempire re...
- by Sentinel zx - at 2014.02.08 12:48:00
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11. Why does CONCORD pay bounties for rats in sov null? - in Player Features and Ideas Discussion [original thread]
this is it making available to build Colonies on Planets, Moons and in Space to generate ISK in 0.0 Maybe like in Anno 2070 or this idea http://sandciderandspaceships.blogspot.de/ build your own Empire and defend it
- by Sentinel zx - at 2014.01.20 20:37:00
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12. Why does CONCORD pay bounties for rats in sov null? - in Player Features and Ideas Discussion [original thread]
What about replacing the bounty with rare loot that means more Deadspace modules and Officer modules hm.. maybe making them only available in 0.0 (+lowsec)
- by Sentinel zx - at 2014.01.20 20:20:00
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13. Sister of Eve Rescue teams - in Player Features and Ideas Discussion [original thread]
Randy Wray wrote: Maybe not exactly as expressed in OP but I think this idea has great potential. Could make a solo/small group activity for the future exploration stuff that utilizes the walking in stations technology that CCP showed off last ...
- by Sentinel zx - at 2013.11.17 23:01:00
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14. Sister of Eve Rescue teams - in Player Features and Ideas Discussion [original thread]
Sister of Eve Rescue teams are an idea for extending the salvage Profession and Exploration to create new content / mini game that i had to rescue People in shipwrecks or damaged Stations or to investigate Sleeper stations or an Planets to make ...
- by Sentinel zx - at 2013.11.02 11:38:00
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15. Futere of Mining - in Player Features and Ideas Discussion [original thread]
Please CCP make it real :) https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-ash3/1377990_10151899530074394_2139979701_n.jpg
- by Sentinel zx - at 2013.10.10 20:39:00
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16. [Odyssey 1.1] Tech 1 Industrials - in Player Features and Ideas Discussion [original thread]
How about turning MAMMOTH or one of the other Minmatar Industrials in to one of Pirates faction ships Blood Raider for example with 5% bonus to Energy Vampire and Energy Neutralizer drain amount per level (Amarr bonus) may be +5% Max Velocity pe...
- by Sentinel zx - at 2013.06.20 20:54:00
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17. Planetary Ring Mining - in Player Features and Ideas Discussion [original thread]
probably not this year Dev Talk Live - Marc Scaurus and Xander Phoena talk to CCP Fozzie http://de.twitch.tv/themittanidotcom/c/2379640 Fozzie answer the question about ring mining at 43:45min
- by Sentinel zx - at 2013.06.05 17:00:00
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18. Freighter Weapons - in Player Features and Ideas Discussion [original thread]
how about some drone bay for them with 25 Drone Bandwidth for a little defense or for mining just kidding
- by Sentinel zx - at 2013.05.11 09:35:00
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19. SINGULARITY - in Test Server Feedback [original thread]
Sentry Drones shooting backward now???
- by Sentinel zx - at 2013.05.08 21:35:00
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20. Official "I Voted for CSM8" Thread - in EVE General Discussion [original thread]
Voted
- by Sentinel zx - at 2013.04.04 18:02:00
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